Multi-camera game console that interfaces with virtual reality glasses
Each camera represents one user so the game can accommodate up to 4 participants.
The camera is used to create an imaginary figure of the actor based on the analysis of his movements in space.
While working on the console I tried to imagine what the future of computer games would look like, how we would play in the near future?
Will we have remote control ? And what about connecting to a screen? Do we need it? These are all questions I asked myself in the design process and these questions helped me reach the end result.
My idea was to create a round console inspired by the human heart. The goal in designing the console was to integrate the cameras in a clean base shape and to have a clear connection between the cameras and the base.